It has inherent tankiness, magical power and mana which will allow you to roam (or lane) longer without having to base. Increased Base Movement Speed from 365 to 370. Both Ymir and this skin were voiced by Charles Campbell. I played against a super annoying Ymir last night. Rush Warlock's sash. The camera is now rotatable during this ability. It really depends on the matchup*, IMO.

Frostbite Passive is now immediately applied to enemies in the area, and refreshed by the detonate. If they're all Physical, rush that breastplate and go into hyper freeze mode ASAP. His mana per level has been increased from 30 to 32. If you do that you can build Rod of Tahuti, which will give you a giant Magical damage bonus. 50% extra ad is nice. I like this build still against a mixed damage team who are fairly balanced in Attack and Magic. From here you can build one more magical damage item if you need the damage.

Executioner -> Warrior Tabi -> Qins -> Voidblade.. and the last items come down to personal preference, I like to pick up frostbound/deathbringer but it all comes down to personal preference I guess, as for abilities I like creeping curse and agility. This skin still uses pre-remodel Ymir card art. Past that is irrelevant/situation based due to game length. My preference is Silverfox Girdle, which is just a massive health boost. I want to try a damage build, but don't know how to build him. 13 comments. Ymir is my best character. This ability no longer deals damage if he dies before detonation. This skin changes Ymir from being an ice giant to a crystal dragon. My personal thoughts on Ymir is he is a great initiator and counter ganks. You will start to get sliced up badly without it. After checking his build I believe frost bound hammer is the item that annoyed me the most cos I was sooo slow when he would attack me. The amount of time between firing this ability and the damage occurring has been reduced from 0.79s to 0.5s.

Once again addressed an issue where he would remained crouched after cancelling this ability early. I have been messing around with Ymir a lot lately trying to find the perfect physical build for him. This may have happened because this skin was introduced before gods got their individual voice lines. The slow applied during his ultimate has been increased from 30% to 40%. Please provide feedback. Cancelling the ability decreases the damage. Ymir has been a free starter character for every player account created since the start of the game's closed beta. Ymir is a really fun god. This page was last edited on 17 July 2020, at 08:53. Though after 3 items HP stacking is definitely a good idea but if you definitely want to keep your Thebes then I would get it before laning ends so you can stack it but I've tended to walk away from those stacking items on tanks in return for something that gives me results right away without having to build up all those stacks after purchase. (IMO). I'd say it's viable but Ymir will always be better as a tank.

Updated visual FX during buildup. His ult does a ton of damage as well as his ice spikes. From his body dripped other beings that would become the ancestors of Gods, Men, Dwarves, and of course, Giants. How do you build Ymir? The Cacodemon X and C4codemon skins were part of the Xbox One and PS4 Founders Packs respectively. I use it to slow enemies team. *Note that this is dynamic. Ymir was one of the 17 playable gods in SMITE closed Beta. Though, these claims could merely be the boasting of proud Odin and his brothers, who take credit for slaying the first jotunn and fashioning the earth from his body parts. Fixed an issue where Ymir would gain CC immunity from his ultimate but not be able to escape Persephone Ultimate. "Freeze your enemies in place and erupt in devastating shards of ice.". Enemies afflicted by Frostbite deal 15% less damage.

Cooldown changed from 15/14/13/12/11s to 11s at all ranks. Browse Ares pro builds, top builds and guides. This makes this skin one of the few Tier 2 with custom effects. Then soul eater. Even the mighty Odin must claim Ymir as his grandfather.

Celerity boots -situational -situational -situational -situational -situational, New comments cannot be posted and votes cannot be cast. I want to try a damage build, but don't know how to build him. Players should no longer get stuck inside of Ymir’s ice wall. (Used to fail the first time the ability was cast). SmiteGuru - Smite's best source for player profiles, god stats, smite matches, elo rankings, smite guides, and smite builds. i don't claim to be good. If, however, you're laning against heavy magic, you need to rush Stone of Gaia. Fixed ranks 2 and 3 being 1s shorter than stated. This ability no longer require`s line of sight. Smite is a third-person multiplayer online battle arena video game developed and published by Hi-Rez Studios on PC, XB1, PS4 and Switch. The extra mana at start of game is huge and you're going to want to complete this sooner or later because the cooldown reduction MAKES you function: Ymir does his damage by his crowd control. Ymir summons a wall of ice out of the ground that blocks player movement.

If Ymir dies while channeling this he will still deal damage for his current amount charged. I tend to go reinforced boots, mark, stone of gaia and then a tend to focus a lot of hp till the last item which is situational. For people that play Ymir as damage, what do you prefer? As far as it is known, Ymir has long been dead. Applies Frostbite. Basic attacks switched from dealing/scaling physical damage to magical. The team you're trying to counter is not all 5 gods...it's what you're laning against early/mid game and who's actually good/fed in the mid/late game. If you like Ability items I recommend: Purification beads or heavenly agility. It goes like this : Sovereignty -> Warlock's Sash -> Ethereal Staff -> Stone of Gaia -> Bulwark of Hope -> Mail of Renewal.This item set will give you about 4800 HP, some ability power and good defenses (188 physical , 180 magical and 51 HP5). I think I have found the perfect harmony of physical damage and sustain with this build I have been using for a couple games.

Made it easier for Ymir to run past his wall after deploying at his feet. i find after 15 minutes or so people will no longer target you because the other players on your team (hopefully) are carrying their weight and are targetted first. The magical power contribution has been increased from 60% to 70%.

Rumors that Ymir, though not a God, was still a Primeval Being, and as such cannot truly be destroyed.



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